Step-by-step tutorials

Hands-on lessons with exercises — from beginner to advanced, for every Nova Lab path — 15 tutorials.

Asset Pack for UI and Motion

Advanced

Prepare, organize, and deliver illustration assets for product UI and animation pipelines.

50 min · Digital Art Start tutorial →

Running a Usability Test

Advanced

Test design, collect data, and improve UX.

50 min · UX Design Start tutorial →

Design System and Documentation in Figma

Advanced

Tokens, components, and developer handoff.

55 min · Product Design Start tutorial →

Export for Web and Video

Advanced

Output formats and file size optimization.

45 min · Motion & Animation Start tutorial →

Game UI and Score System

Advanced

Canvas, UI elements, and simple game state management.

55 min · Game Development Start tutorial →

Creating Character Illustration

Intermediate

Design and paint an original character from sketch to finished illustration.

1 hour · Digital Art Start tutorial →

Wireframe and Interactive Prototype

Intermediate

From simple flow to a clickable prototype.

55 min · UX Design Start tutorial →

Designing a Mobile App Screen

Intermediate

From wireframe to high-fidelity UI.

1 hour · Product Design Start tutorial →

Simple Character Animation

Intermediate

Basic rigging and natural character movement.

50 min · Motion & Animation Start tutorial →

2D Physics and Player Controls

Intermediate

Rigidbody, Collider, and keyboard input for a responsive 2D controller.

1 hour · Game Development Start tutorial →

Defining Persona and Problem Statement

Beginner

Identify target users and articulate the core need.

40 min · UX Design Start tutorial →

Introduction to Layers and Brushes

Beginner

Set up a digital painting workspace, work with layers and masks, and configure professional brushes.

40 min · Digital Art Start tutorial →

Getting Started with Figma: Frames and Layout

Beginner

Workspace setup, grids, and Auto Layout fundamentals.

45 min · Product Design Start tutorial →

Getting Started with Timeline and Symbols

Beginner

Graphic symbols, Movie Clips, and Classic Tweens in Adobe Animate.

40 min · Motion & Animation Start tutorial →

Getting Started with the Unity Editor and Scene

Beginner

GameObject, Transform, Prefab, and building your first scene.

45 min · Game Development Start tutorial →